Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Subsystems > API/Editor/UnrealEd/Subsystems/UAssetEditorSubsystem
Inheritance Hierarchy
- TBaseMulticastDelegate_TwoParams< void, UObject , IAssetEditorInstance >
- UAssetEditorSubsystem::FOnAssetClosedInEditorEvent
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Subsystems/AssetEditorSubsystem.h |
| Include | #include "Subsystems/AssetEditorSubsystem.h" |
Syntax
class FOnAssetClosedInEditorEvent : public TBaseMulticastDelegate_TwoParams< void, UObject *, IAssetEditorInstance * >
Remarks
Called when an editor is done editing an asset