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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Settings
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- USkeletalMeshEditorSettings
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Settings/SkeletalMeshEditorSettings.h |
| Include | #include "Settings/SkeletalMeshEditorSettings.h" |
Syntax
class USkeletalMeshEditorSettings : public UObject
Remarks
Implements the settings for the skeletal mesh editor.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FColor | AnimPreviewDirectionalColor | ||
| FColor | AnimPreviewFloorColor | ||
| float | AnimPreviewLightBrightness | ||
| FRotator | AnimPreviewLightingDirection | ||
| float | AnimPreviewSkyBrightness | ||
| FColor | AnimPreviewSkyColor |
Constructors
| Type | Name | Description | |
|---|---|---|---|
USkeletalMeshEditorSettings
(
const FObjectInitializer& ObjectInitializer |