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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Settings > API/Editor/UnrealEd/Settings/ULevelEditorViewportSettings
Syntax
UPROPERTY (EditAnywhere, Config, Category=Behavior)
TMap < EMaterialKind , FName > MaterialParamsForDroppedTextures
Remarks
When dropping a texture in the viewport, determines which material parameter to assign for each found texture type. Only relevant if MaterialForDroppedTextures is assigned.