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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Settings > API/Editor/UnrealEd/Settings/ULevelEditorPlaySettings
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorPlaySettings.h |
| Include | #include "Settings/LevelEditorPlaySettings.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Settings/SettingsClasses.cpp |
void UpdateCustomSafeZones()
Remarks
Recalculates and broadcasts safe zone size changes based on device to emulate and r.DebugSafeZone.TitleRatio values.