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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Settings > API/Editor/UnrealEd/Settings/ULevelEditorPlaySettings
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorPlaySettings.h |
| Include | #include "Settings/LevelEditorPlaySettings.h" |
void SetPlayNetMode
(
const EPlayNetMode InPlayNetMode
)
Remarks
Accessors for fetching the values of multiplayer options, and returning whether the option is valid at this time.