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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Settings > API/Editor/UnrealEd/Settings/ULevelEditorPlaySettings
Syntax
UPROPERTY (Config, EditAnywhere, Category=PlayInEditor,
Meta=(ToolTip="Give the game mouse control when PIE starts or require a click in the viewport first"))
bool GameGetsMouseControl
Remarks
Should Play-in-Editor automatically give mouse control to the game on PIE start (default = false). Note that this does not affect VR, which will always take focus