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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Settings > API/Editor/UnrealEd/Settings/UEditorSettings
- UObject::PostEditChangeProperty()
- UEditorSettings::PostEditChangeProperty()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Settings/EditorSettings.h |
| Include | #include "Settings/EditorSettings.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Settings/EditorSettings.cpp |
virtual void PostEditChangeProperty
(
struct FPropertyChangedEvent & PropertyChangedEvent
)
Remarks
Called when a property on this object has been modified externally