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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Settings > API/Editor/UnrealEd/Settings/UEditorSettings
Syntax
FDirectoryPath GlobalSharedDDCPath
Remarks
Adjusts the Shared cache location. This affects every project on your computer that uses the UE-SharedDataCachePath environment variable override. The Shared Cache location is usually queried if we do't find previously built data in the Local cache. Colleauges should point to the same shared location so that work can be distributed.