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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Settings
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UDeveloperSettings
- UEditorProjectAppearanceSettings
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Settings/EditorProjectSettings.h |
| Include | #include "Settings/EditorProjectSettings.h" |
Syntax
class UEditorProjectAppearanceSettings : public UDeveloperSettings
Remarks
Editor project appearance settings. Stored in default config, per-project
Variables
| Type | Name | Description | |
|---|---|---|---|
| EUnit | AngleUnits | ||
| bool | bDisplayUnits | ||
| bool | bDisplayUnitsOnComponentTransforms | ||
| TArray< EUnit > | DistanceUnits | ||
| EUnit | ForceUnits | ||
| TArray< EUnit > | MassUnits | ||
| int32 | ReferenceViewerDefaultMaxSearchBreadth | The default maximum search breadth for the reference viewer when opened. | |
| EReferenceViewerSettingMode | ShowSearchableNames | Should the Reference Viewer have 'Show Searchable Names' checked by default when opened in this project. | |
| EUnit | SpeedUnits | ||
| EUnit | TemperatureUnits | ||
| TArray< EUnit > | TimeUnits | ||
| EUnit | TorqueUnits |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Called when a property on this object is changed | |
| void | Called after the C++ constructor and after the properties have been initialized, including those loaded from config. |
Deprecated Variables
| Type | Name | Description | |
|---|---|---|---|
| EDefaultLocationUnit | DefaultInputUnits_DEPRECATED | ||
| EUnitDisplay | UnitDisplay_DEPRECATED | Deprecated properties that didn't live very long |