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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Settings > API/Editor/UnrealEd/Settings/UEditorLoadingSavingSettings
Syntax
UPROPERTY (EditAnywhere, Config, Category=SourceControl, Meta=(DisplayName="Use Global Settings"))
uint32 bSCCUseGlobalSettings: 1
Remarks
Use global source control login settings, rather than per-project. Changing this will require you to login again