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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Settings
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorPlaySettings.h |
| Include | #include "Settings/LevelEditorPlaySettings.h" |
Syntax
struct FPlayScreenResolution
Remarks
Holds information about a screen resolution to be used for playing.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FString | AspectRatio | The screen resolution's aspect ratio (as a string). | |
| bool | bCanSwapAspectRatio | Whether or not this device supports both landscape and portrait modes | |
| FString | Description | The description text for this screen resolution. | |
| int32 | Height | The screen resolution's height (in pixels). | |
| int32 | LogicalHeight | ||
| int32 | LogicalWidth | ||
| FString | ProfileName | The name of the device profile this links to | |
| float | ScaleFactor | ||
| int32 | Width | The screen resolution's width (in pixels). |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void |