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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Settings > API/Editor/UnrealEd/Settings/FLevelEditorViewportInstanceSett-
Syntax
FString GameShowFlagsString
Remarks
A set of flags that determines visibility for various scene elements (FEngineShowFlags), converted to string form. These have to be saved as strings since FEngineShowFlags is too complex for UHT to parse correctly.