Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Settings
References
| |
|
| Module |
UnrealEd |
| Header |
/Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorPlaySettings.h |
| Include |
#include "Settings/LevelEditorPlaySettings.h" |
Syntax
enum EPlayNetMode
{
UMETA =(DisplayName="Top Left"),
UMETA =(DisplayName="Top Left"),
UMETA =(DisplayName="Top Left"),
}
Values
| Name |
Description |
| UMETA |
A standalone game will be started. |
| UMETA |
A standalone game will be started. |
| UMETA |
A standalone game will be started. |