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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Settings
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorPlaySettings.h |
| Include | #include "Settings/LevelEditorPlaySettings.h" |
Syntax
enum EPlayModeLocations
{
PlayLocation_CurrentCameraLocation,
PlayLocation_DefaultPlayerStart,
}
Values
| Name | Description |
|---|---|
| PlayLocation_CurrentCameraLocation | Spawns the player at the current camera location. |
| PlayLocation_DefaultPlayerStart | Spawns the player from the default player start. |