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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/SViewportToolBarIconMenu
Inheritance Hierarchy
- FSlateBaseNamedArgs
- TSlateBaseNamedArgs
- SViewportToolBarIconMenu::FArguments
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/SViewportToolBarIconMenu.h |
| Include | #include "SViewportToolBarIconMenu.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SViewportToolBarIconMenu >
Constructors
| Type | Name | Description | |
|---|---|---|---|
FArguments () |
Functions
| Type | Name | Description | |
|---|---|---|---|
| WidgetArgsType & | Icon
(
const TAttribute< FSlateIcon >& InAttribute |
Icon shown | |
| WidgetArgsType & | Label
(
const TAttribute< FText >& InAttribute |
Label shown on the menu button | |
| WidgetArgsType & | OnGetMenuContent
(
const FOnGetContent& InDelegate |
Content for the drop down menu | |
| WidgetArgsType & | ParentToolBar
(
TSharedPtr< class SViewportToolBar > InArg |
We need to know about the toolbar we are in | |
| WidgetArgsType & | Style
(
const TAttribute< FName >& InAttribute |
Overall style |
Typedefs
| Name | Description |
|---|---|
| WidgetArgsType |