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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/SViewportToolBar
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/SViewportToolBar.h |
| Include | #include "SViewportToolBar.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/SViewportToolBar.cpp |
TWeakPtr< SMenuAnchor > GetOpenMenu&40;&41; const
The currently open pull down menu if there is one