Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/SSkeletonSelectorWindow
| Name | FArguments |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Public/SSkeletonWidget.h |
| Include Path | #include "SSkeletonWidget.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SSkeletonSelectorWindow >
Inheritance Hierarchy
- FSlateBaseNamedArgs → TSlateBaseNamedArgs → SSkeletonSelectorWindow::FArguments
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArguments() |
SSkeletonWidget.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| WidgetArgsType | FArguments | SSkeletonWidget.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
WidgetArgsType & Object
(
UObject* InArg |
SSkeletonWidget.h | ||
WidgetArgsType & WidgetWindow
(
TSharedPtr< SWindow > InArg |
SSkeletonWidget.h |