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API > API/Editor > API/Editor/UnrealEd
Inheritance Hierarchy
- SCompoundWidget
- FSlateInvalidationRoot
- SWindow
- SReplaceMissingSkeletonDialog
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/SSkeletonWidget.h |
| Include | #include "SSkeletonWidget.h" |
Syntax
class SReplaceMissingSkeletonDialog : public SWindow
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< TWeakObjectPtr< UObject > > | AssetsToReplaceSkeletonOn | ||
| bool | bWasSkeletonReplaced | ||
| FAssetData | SelectedAsset | ||
| EAppReturnType::Type | UserResponse |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Construct
(
const FArguments& InArgs |
||
| FReply | OnButtonClick
(
EAppReturnType::Type ButtonID |
||
| void | OnSkeletonSelected
(
const FAssetData& Replacement |
||
| bool | ShowModal () |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FArguments |