Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/SGraphEditor
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/GraphEditor.h |
| Include | #include "GraphEditor.h" |
virtual void SetNodeSelection
&40;
UEdGraphNode &42; Node,
bool bSelect
&41;
Remarks
Set the selection status of a node