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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/SGraphEditor
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/GraphEditor.h |
| Include | #include "GraphEditor.h" |
virtual void OnGraphChanged
&40;
const struct FEdGraphEditAction & InAction
&41;
Remarks
Invoked when the underlying Graph is being changed.