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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/SGraphEditor
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/GraphEditor.h |
Include | #include "GraphEditor.h" |
virtual UEdGraphNode &42; GetSingleSelectedNode&40;&41; const
Remarks
Returns the currently selected node if there is a single node selected (if there are multiple nodes selected or none selected, it will return nullptr)