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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/SGraphEditor
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/GraphEditor.h |
| Include | #include "GraphEditor.h" |
virtual bool GetBoundsForNode
&40;
const UEdGraphNode &42; InNode,
class FSlateRect & Rect,
float Padding
&41; const
Remarks
Get Bounds for the specified node, returns false on failure