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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/SGraphEditor > API/Editor/UnrealEd/SGraphEditor/FArguments
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/GraphEditor.h |
Include | #include "GraphEditor.h" |
WidgetArgsType & IsEmpty
&40;
const TAttribute< bool > & InAttribute
&41;