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This class acts as a generic widget that listens to and process global play world actions
| Name | SGlobalPlayWorldActions |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Kismet2/DebuggerCommands.h |
| Include Path | #include "Kismet2/DebuggerCommands.h" |
Syntax
class SGlobalPlayWorldActions : public SCompoundWidget
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → SWidget → SCompoundWidget → SGlobalPlayWorldActions
- FSlateControlledConstruction → SWidget → SCompoundWidget → SGlobalPlayWorldActions
Structs
| Name | Remarks |
|---|---|
| FArguments |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Construct
(
const FArguments& InArgs |
Kismet2/DebuggerCommands.h |
Overridden from SWidget
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Kismet2/DebuggerCommands.h | |||
virtual bool SupportsKeyboardFocus() |
Kismet2/DebuggerCommands.h |