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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/SEditorViewportToolBarButton > API/Editor/UnrealEd/SEditorViewportToolBarButton/FArguments
Description
Style name of an image to use. Simple two state images are supported. An image can be different depending on checked/unchecked state
| Name | Image |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/SEditorViewportToolBarButton.h |
| Include Path | #include "SEditorViewportToolBarButton.h" |
WidgetArgsType & Image
(
const TAttribute < FName > & InAttribute
)