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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/SEditorViewport
- SEditorViewport::PopulateViewportOverlays()
- SGroomEditorViewport::PopulateViewportOverlays()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/SEditorViewport.h |
| Include | #include "SEditorViewport.h" |
virtual void PopulateViewportOverlays
&40;
TSharedRef< SOverlay > Overlay
&41;
Remarks
Implement this to add an arbitrary set of toolbars or other overlays to the inside of the viewport.