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Unreal Engine C++ API Reference > Editor > UnrealEd > SEditorViewport
- SEditorViewport::OnGetViewportContentVisibility()
- SGroomEditorViewport::OnGetViewportContentVisibility()
- SLevelViewport::OnGetViewportContentVisibility()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/SEditorViewport.h |
Include | #include "SEditorViewport.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/SEditorViewport.cpp |
virtual EVisibility OnGetViewportContentVisibility&40;&41; const
The visibility of widgets in the viewport (e.g, menus). Note this is not the visibility of the scene rendered in the viewport