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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/SEditorViewport
- SEditorViewport::IsWidgetModeActive()
- SUVEditor2DViewport::IsWidgetModeActive()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/SEditorViewport.h |
| Include | #include "SEditorViewport.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/SEditorViewport.cpp |
virtual bool IsWidgetModeActive
&40;
UE::Widget::EWidgetMode Mode
&41; const
true if the specified widget mode is active