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Unreal Engine C++ API Reference > Editor > UnrealEd > SEditorViewport
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/SEditorViewport.h |
Include | #include "SEditorViewport.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/SEditorViewport.cpp |
void Invalidate&40;&41;
Remarks
Invalidates the viewport to ensure it is redrawn during the next tick. This is implied every frame while the viewport IsRealtime().