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Unreal Engine C++ API Reference > Editor > UnrealEd > SCurveEditor > FArguments
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/SCurveEditor.h |
Include | #include "SCurveEditor.h" |
WidgetArgsType & OutputSnap
&40;
const TAttribute< float > & InAttribute
&41;