Navigation
API > API/Editor > API/Editor/UnrealEd
Credit screen widget that displays a scrolling list contributors.
| Name | SCreditsScreen |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/CreditsScreen.h |
| Include Path | #include "CreditsScreen.h" |
Syntax
class SCreditsScreen : public SCompoundWidget
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → SWidget → SCompoundWidget → SCreditsScreen
- FSlateControlledConstruction → SWidget → SCompoundWidget → SCreditsScreen
Structs
| Name | Remarks |
|---|---|
| FArguments |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActiveTimerHandle | TWeakPtr< FActiveTimerHandle > | The handle to the active roll credits tick | CreditsScreen.h | |
| bIsPlaying | bool | If we are playing the auto scroll effect | CreditsScreen.h | |
| PreviousScrollPosition | float | The last recorded scroll position so we can detect the user scrolling up | CreditsScreen.h | |
| ScrollBox | TSharedPtr< SScrollBox > | The widget that scrolls the credits text | CreditsScreen.h | |
| ScrollPixelsPerSecond | float | The auto scroll rate in pixels per second | CreditsScreen.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Construct
(
const FArguments& InArgs |
Constructs the credits screen widgets | CreditsScreen.h |