Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/SContentReference
| Name | FArguments |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Public/WorkflowOrientedApp/SContentReference.h |
| Include Path | #include "WorkflowOrientedApp/SContentReference.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SContentReference >
Inheritance Hierarchy
- FSlateBaseNamedArgs → TSlateBaseNamedArgs → SContentReference::FArguments
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArguments() |
WorkflowOrientedApp/SContentReference.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| WidgetArgsType | FArguments | WorkflowOrientedApp/SContentReference.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
WidgetArgsType & AllowClearingReference
(
const TAttribute< bool >& InAttribute |
Can the user clear the existing asset reference? | WorkflowOrientedApp/SContentReference.h | |
WidgetArgsType & AllowedClass
(
const TAttribute< UClass* >& InAttribute |
If specified, the asset references are restricted to this class. | WorkflowOrientedApp/SContentReference.h | |
WidgetArgsType & AllowSelectingNewAsset
(
const TAttribute< bool >& InAttribute |
Can the user pick a new asset to reference? | WorkflowOrientedApp/SContentReference.h | |
WidgetArgsType & AssetPickerSizeOverride
(
const TAttribute< FVector2D >& InAttribute |
When you'd like to modify size of the asset picker window | WorkflowOrientedApp/SContentReference.h | |
WidgetArgsType & AssetReference
(
const TAttribute< UObject* >& InAttribute |
The asset being displayed by this widget. | WorkflowOrientedApp/SContentReference.h | |
WidgetArgsType & InitialAssetViewType
(
EAssetViewType::Type InArg |
Initial view type | WorkflowOrientedApp/SContentReference.h | |
WidgetArgsType & OnClickedTools
(
const FOnClicked& InDelegate |
The event to call when the tools button is clicked. | WorkflowOrientedApp/SContentReference.h | |
WidgetArgsType & OnSetReference
(
const FOnSetReference& InDelegate |
When user changes the referenced object | WorkflowOrientedApp/SContentReference.h | |
WidgetArgsType & OnShouldFilterAsset
(
const FOnShouldFilterAsset& InDelegate |
If bound, this delegate will be executed for each asset in the asset picker to see if it should be filtered. | WorkflowOrientedApp/SContentReference.h | |
WidgetArgsType & ShowFindInBrowserButton
(
const TAttribute< bool >& InAttribute |
Should the find in content browser button be shown? | WorkflowOrientedApp/SContentReference.h | |
WidgetArgsType & ShowToolsButton
(
const TAttribute< bool >& InAttribute |
Should the tools button be shown? | WorkflowOrientedApp/SContentReference.h | |
WidgetArgsType & Style
(
FName InArg |
The style of the content reference widget (optional) | WorkflowOrientedApp/SContentReference.h | |
WidgetArgsType & WidthOverride
(
const TAttribute< FOptionalSize >& InAttribute |
When specified, the path box will request this fixed size. | WorkflowOrientedApp/SContentReference.h |