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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/SActorEditorContext
| Name | FArguments |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Public/SActorEditorContext.h |
| Include Path | #include "SActorEditorContext.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SActorEditorContext >
Inheritance Hierarchy
- FSlateBaseNamedArgs → TSlateBaseNamedArgs → SActorEditorContext::FArguments
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArguments() |
SActorEditorContext.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| WidgetArgsType | FArguments | SActorEditorContext.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
WidgetArgsType & World
(
UWorld* InArg |
SActorEditorContext.h |