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API > API/Editor > API/Editor/UnrealEd
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Editor.h |
| Include | #include "Editor.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Editor.cpp |
void RestoreEditorWorld
(
UWorld * EditorWorld
)
Remarks
Restores GWorld to the passed in one and reset the global flag indicating whether we are a PIE world or not.
Parameters
| Name | Description |
|---|---|
| EditorWorld | original world being edited |