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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Preferences > API/Editor/UnrealEd/Preferences/UUnrealEdOptions
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Preferences/UnrealEdOptions.h |
| Include | #include "Preferences/UnrealEdOptions.h" |
const TArray< FClassPickerDefaults > & GetNewAssetDefaultClasses&40;&41; const
Remarks
Get default objects in the blueprint class dialog