Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Preferences > API/Editor/UnrealEd/Preferences/UPersonaOptions
Syntax
UPROPERTY (EditAnywhere, Config, Category="Assets")
uint32 bAlwaysOpenAnimationAssetsInNewTab: 1
Remarks
Whether or not the Animation Editor opens in an additional tab when double clicking an animation asset or if it reuses an already existing Animation Editor tab. You can also keep this disabled and hold shift pressed while double clicking the asset to open the asset inside its own tab.