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References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/ObjectTools.h |
| Include | #include "ObjectTools.h" |
namespace ObjectTools
{
void ObjectTools::ForceReplaceReferences
(
TArrayView < FReplaceRequest > Requests,
TSet < UObject * > & ObjectsToReplaceWithin
)
}