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API > API/Editor > API/Editor/UnrealEd
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/ObjectTools.h |
| Include | #include "ObjectTools.h" |
Syntax
namespace ObjectTools
{
enum EInUseSearchOption
&123;
SO_CurrentLevel,
SO_VisibleLevels,
SO_LoadedLevels,
&125;
}
Values
| Name | Description |
|---|---|
| SO_CurrentLevel | |
| SO_VisibleLevels | |
| SO_LoadedLevels |
Remarks
Options for in use object tagging