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API > API/Editor > API/Editor/UnrealEd
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/PackageHelperFunctions.h |
| Include | #include "PackageHelperFunctions.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Commandlets/PackageUtilities.cpp |
bool NormalizePackageNames
(
TArray < FString > PackageNames,
TArray < FString > & PackagePathNames,
const FString & PackageWildcard,
uint8 PackageFilter
)
Remarks
Takes an array of package names (in any format) and converts them into relative pathnames for each package. true if packages were found successfully, false otherwise.
Parameters
| Name | Description |
|---|---|
| PackageNames | the array of package names to normalize. If this array is empty, the complete package list will be used. |
| PackagePathNames | will be filled with the complete relative path name for each package name in the input array |
| PackageWildcard | if specified, allows the caller to specify a wildcard to use for finding package files |
| PackageFilter | allows the caller to limit the types of packages returned. |