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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/MaterialGraph > API/Editor/UnrealEd/MaterialGraph/UMaterialGraphSchema
Deprecated * Populating the break link to menu is handled through common pin actions on graph schemas. This function is no longer necessary.
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphSchema.h |
| Include | #include "MaterialGraph/MaterialGraphSchema.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/MaterialGraphSchema.cpp |
void GetBreakLinkToSubMenuActions
&40;
class UToolMenu &42; Menu,
class UEdGraphPin &42; InGraphPin
&41; const
Remarks
Get menu for breaking links to specific nodes
Parameters
| Name | Description |
|---|---|
| Menu | Menu we are populating |
| InGraphPin | Pin with links to break |