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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/MaterialGraph > API/Editor/UnrealEd/MaterialGraph/UMaterialGraphNode_Composite
- UObject::PostEditUndo()
- UEdGraphNode::PostEditUndo()
- UMaterialGraphNode_Composite::PostEditUndo()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphNode_Composite.h |
| Include | #include "MaterialGraph/MaterialGraphNode_Composite.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/MaterialGraphNode_Composite.cpp |
virtual void PostEditUndo&40;&41;
Remarks
Called after applying a transaction to the object. Default implementation simply calls PostEditChange.