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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/MaterialGraph > API/Editor/UnrealEd/MaterialGraph/UMaterialGraphNode_Composite
- UEdGraphNode::GetJumpTargetForDoubleClick()
- UMaterialGraphNode_Composite::GetJumpTargetForDoubleClick()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphNode_Composite.h |
| Include | #include "MaterialGraph/MaterialGraphNode_Composite.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/MaterialGraphNode_Composite.cpp |
virtual UObject &42; GetJumpTargetForDoubleClick&40;&41; const
Remarks
Returns the object that should be focused when double-clicking on this node (the object can be an actor, which selects it in the world, or a node/graph/pin)