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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/MaterialGraph > API/Editor/UnrealEd/MaterialGraph/UMaterialGraphNode_Base
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphNode_Base.h |
| Include | #include "MaterialGraph/MaterialGraphNode_Base.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/MaterialGraphNode_Base.cpp |
void InsertNewNode
&40;
UEdGraphPin &42; FromPin,
UEdGraphPin &42; NewLinkPin,
TSet< UEdGraphNode &42; > & OutNodeList
&41;
Remarks
Handles inserting the node between the FromPin and what the FromPin was original connected to
Parameters
| Name | Description |
|---|---|
| FromPin | The pin this node is being spawned from |
| NewLinkPin | The new pin the FromPin will connect to |
| OutNodeList | Any nodes that are modified will get added to this list for notification purposes |