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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/MaterialGraph > API/Editor/UnrealEd/MaterialGraph/UMaterialGraphNode_Base
- UMaterialGraphNode_Base::CreateInputPins()
- UMaterialGraphNode_Root::CreateInputPins()
- UMaterialGraphNode::CreateInputPins()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphNode_Base.h |
| Include | #include "MaterialGraph/MaterialGraphNode_Base.h" |
virtual void CreateInputPins&40;&41;
Remarks
Create all of the input pins required