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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/MaterialGraph > API/Editor/UnrealEd/MaterialGraph/UMaterialGraphNode
- UObject::PostEditChangeProperty()
- UEdGraphNode::PostEditChangeProperty()
- UMaterialGraphNode::PostEditChangeProperty()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphNode.h |
| Include | #include "MaterialGraph/MaterialGraphNode.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/MaterialGraphNode.cpp |
virtual void PostEditChangeProperty
&40;
FPropertyChangedEvent & PropertyChangedEvent
&41;
Remarks
Get the Material value type of an output pin