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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/MaterialGraph > API/Editor/UnrealEd/MaterialGraph/UMaterialGraphNode
- UEdGraphNode::PinDefaultValueChanged()
- UMaterialGraphNode::PinDefaultValueChanged()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphNode.h |
| Include | #include "MaterialGraph/MaterialGraphNode.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/MaterialGraphNode.cpp |
virtual void PinDefaultValueChanged
&40;
UEdGraphPin &42; Pin
&41;
Remarks
Called when the DefaultValue of one of the pins of this node is changed in the editor