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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/MaterialGraph > API/Editor/UnrealEd/MaterialGraph/UMaterialGraphNode
- UMaterialGraphNode_Base::GetMaterialNodeOwner()
- UMaterialGraphNode::GetMaterialNodeOwner()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphNode.h |
| Include | #include "MaterialGraph/MaterialGraphNode.h" |
virtual UObject &42; GetMaterialNodeOwner&40;&41; const
Remarks
Gets the object that owns this node, typically either a UMaterial, UMaterialFunction, UMaterialExpression