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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/MaterialGraph > API/Editor/UnrealEd/MaterialGraph/UMaterialGraph > API/Editor/UnrealEd/MaterialGraph/UMaterialGraph/NotifyGraphChanged
- UEdGraph::NotifyGraphChanged()
- UMaterialGraph::NotifyGraphChanged()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraph.h |
| Include | #include "MaterialGraph/MaterialGraph.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/MaterialGraph.cpp |
virtual void NotifyGraphChanged&40;&41;
Remarks
Signal to listeners that the graph has changed - prefer to use NotifyNodeChanged when updating a single node