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Unreal Engine C++ API Reference > Editor > UnrealEd > MaterialGraph > UMaterialGraph
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraph.h |
Include | #include "MaterialGraph/MaterialGraph.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/MaterialGraph.cpp |
bool IsInputActive
&40;
class UEdGraphPin &42; GraphPin
&41; const
Remarks
Check whether a material input should be marked as active
Parameters
Name | Description |
---|---|
GraphPin | Pin representing the material input |