Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/MaterialEditor > API/Editor/UnrealEd/MaterialEditor/UMaterialEditorParameters
- UMaterialEditorParameters::ResetOverrides()
- UMaterialEditorInstanceConstant::ResetOverrides()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/MaterialEditorInstanceConstant.h |
| Include | #include "MaterialEditor/MaterialEditorInstanceConstant.h" |
virtual void ResetOverrides
(
int32 Index,
EMaterialParameterAssociation MaterialType
)
Remarks
Copies the overrides for any parameters copied out of the layer stack from the layer or blend